Military Symbology¶
ODIN supports the MIL-STD-2525C standard for military symbol identification codes (SIDC). Symbols can be placed on the map as point features within layers.
Placing Symbols¶
- Press Ctrl+N to open the symbol search
- Type a symbol name (e.g., "Infantry", "Headquarters", "Armor")
- Select the desired symbol from the results
- Click on the map to place the symbol
The symbol appears on the map with the standard military icon and any configured modifiers.
Symbol Properties¶
Select a symbol to view and edit its properties in the Properties Panel:
| Property | Description |
|---|---|
| SIDC | The 15-character Symbol Identification Code |
| Designator (t) | Unit designator text displayed below the symbol |
| Additional Info (t1) | Additional information text |
| Name | Display name shown in the sidebar |
Affiliation¶
The second character of the SIDC determines the affiliation:
| Code | Affiliation | Colour |
|---|---|---|
| F | Friendly | Blue |
| H | Hostile | Red |
| N | Neutral | Green |
| U | Unknown | Yellow |
Common SIDC Examples¶
| SIDC | Description |
|---|---|
SFGPUCI----D--- |
Friendly Infantry Unit |
SFGPUCIZ---D--- |
Friendly Mechanised Infantry |
SFGPUCA----D--- |
Friendly Armour Unit |
SFGPUH----H--- |
Friendly Headquarters |
SHGPUCI----D--- |
Hostile Infantry Unit |
GFGPGLB----K--- |
Boundary Line |
GFGPGAA----K--- |
Assembly Area |
Colour Scheme¶
ODIN supports three colour schemes for military symbols:
- Dark — Standard dark colours
- Medium — Medium saturation
- Light — Light/pastel colours
The colour scheme can be configured globally, per layer, or per feature. Feature styles override layer styles, which override global styles.